Guide for Unlockable Items

Aiboh

Moderator
Staff member
#1
These items / prices are subject to change at any time.
I will try my best to keep them updated.
In order to shrink the size of this guide, I will be referring to...
Gold as G
Physical Damage as PDMG
Durability as D
Physical Resistance as PR
Quantity as Q
Time as sec

Weaponsmith
  • Tier 1: Wooden Knife (50G | 4PDMG | 60D)
  • Tier 2: Stone Knife (75G | 5PDMG | 132D)
  • Tier 3: Sharpened Sword (175G | 6PDMG | 251D)
  • Tier 4: Esteemed Sword (250G | 7PDMG | 305D)
Armory
  • Tier 1: Cloth Cap (20G | 4PR | 56D), Cloth Shirt (50G | 11PR | 81D), Cloth Tights (35G | 7PR | 76D), Cloth Slippers (15G | 4PR | 66D)
  • Tier 2: Soldier's Helmet (30G | 15PR | 111D), Soldier's Chestplate (76G | 38PR | 161D), Soldier's Leggings (45G | 30PR | 151D), Soldier's Boots (25G | 8PR | 131D)
  • Tier 3: Commander's Helmet (80G | 34PR | 166D), Commander's Chestpiece (145G | 89PR | 241D), Commander's Leggings (105G | 68PR | 226D), Commander's Boots (70G | 31PR | 196D)
  • Tier 4: Royal Helmet (160G | 53PR | 221D), Royal Chestplate (250G | 140PR | 321D), Royal Leggings (190G | 105PR | 301D), Royal Boots (150G | 53 PR | 261D)
Fletchers
  • Tier 1: Damaged Bow (50G | 10PDMG | 32D), Arrow (15G | 16Q)
  • Tier 2: Repaired Bow (100G | 10PDMG | 64D), Arrow (25G | 32Q)
  • Tier 3: Sturdy Bow (150G | 10PDMG | 128D)
  • Tier 4: Enhanced Bow (200G | 10PDMG | 256D), Arrow (40G | 64Q)
Wizard's Tower
  • Tier 1: Unbreaking I (50G)
  • Tier 2: Sharpness I (60G), Protection I (50G), Power I (60G)
  • Tier 3: Unbreaking II (200G), Sharpness II (150G), Protection II (100G), Power II (150G)
  • Tier 4: Unbreaking III (400G), Sharpness III (225G), Protection III (200G), Power III (225G)
Alchemist
  • Tier 1: Speed I (40G | 90sec)
  • Tier 2: Strength I (75G | 90sec)
  • Tier 3: Regeneration I (120G | 45sec), Jump Boost I (90G | 60sec), Speed I Extended (100G | 480sec)
  • Tier 4: Strength I Extended (250G | 480sec), Regeneration II (250G | 20sec), Invisibility (200G | 45sec)
Feel free to let me know if I have wrong values in some places, some of this information comes from PBE
 
#6
These items / prices are subject to change at any time.
I will try my best to keep them updated.
In order to shrink the size of this guide, I will be referring to...
Gold as G
Physical Damage as PDMG
Durability as D
Physical Resistance as PR
Quantity as Q
Time as sec

Weaponsmith
  • Tier 1: Wooden Knife (50G | 4PDMG | 60D)
  • Tier 2: Stone Knife (75G | 5PDMG | 132D)
  • Tier 3: Sharpened Sword (175G | 6PDMG | 251D)
  • Tier 4: Esteemed Sword (250G | 7PDMG | 305D)
Armory
  • Tier 1: Cloth Cap (20G | 4PR | 56D), Cloth Shirt (50G | 11PR | 81D), Cloth Tights (35G | 7PR | 76D), Cloth Slippers (15G | 4PR | 66D)
  • Tier 2: Soldier's Helmet (30G | 15PR | 111D), Soldier's Chestplate (76G | 38PR | 161D), Soldier's Leggings (45G | 30PR | 151D), Soldier's Boots (25G | 8PR | 131D)
  • Tier 3: Commander's Helmet (80G | 34PR | 166D), Commander's Chestpiece (145G | 89PR | 241D), Commander's Leggings (105G | 68PR | 226D), Commander's Boots (70G | 31PR | 196D)
  • Tier 4: Royal Helmet (160G | 53PR | 221D), Royal Chestplate (250G | 140PR | 321D), Royal Leggings (190G | 105PR | 301D), Royal Boots (150G | 53 PR | 261D)
Fletchers
  • Tier 1: Damaged Bow (50G | 10PDMG | 32D), Arrow (15G | 16Q)
  • Tier 2: Repaired Bow (100G | 10PDMG | 64D), Arrow (25G | 32Q)
  • Tier 3: Sturdy Bow (150G | 10PDMG | 128D)
  • Tier 4: Enhanced Bow (200G | 10PDMG | 256D), Arrow (40G | 64Q)
Wizard's Tower
  • Tier 1: Unbreaking I (50G)
  • Tier 2: Sharpness I (60G), Protection I (50G), Power I (60G)
  • Tier 3: Unbreaking II (200G), Sharpness II (150G), Protection II (100G), Power II (150G)
  • Tier 4: Unbreaking III (400G), Sharpness III (225G), Protection III (200G), Power III (225G)
Alchemist
  • Tier 1: Speed I (40G | 90sec)
  • Tier 2: Strength I (75G | 90sec)
  • Tier 3: Regeneration I (120G | 45sec), Jump Boost I (90G | 60sec), Speed I Extended (100G | 480sec)
  • Tier 4: Strength I Extended (250G | 480sec), Regeneration II (250G | 20sec), Invisibility (200G | 45sec)
Feel free to let me know if I have wrong values in some places, some of this information comes from PBE
Very helpful cheers mate
 
#7
Thanks for the guide but whilst I'm here I wanted to ask if there's any chance anyone knows what Physical Resistance actually does mathematically? Is it completely irrelevant and are vanilla armor values used or does it actually mean something?
 
#8
Thanks for the guide but whilst I'm here I wanted to ask if there's any chance anyone knows what Physical Resistance actually does mathematically? Is it completely irrelevant and are vanilla armour values used or does it actually mean something?
Vanilla armour values are not used but I believe it is very closely based on it. I requested Beth explain it to me and she said she will make a forum post about it soon. All we can do is sit back and hope she remembers haha

Also, thanks for this guide. Very helpful
 
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