Welcome to the FULL Season 2 changelog, listed below are all the features, bugs and issues we have fixed and added into the game. Bugs and issues also include some issues we had while adding these new features into the game. This is a long post so will be split into multiple sections, sections in the replies to this thread.
Contents:
1 - Main features and poll results
2 - Smaller features categorised into island, warfare and general
3 - Bugs categorised into island, warfare and general
Warfare queue
The warfare queue now matches you against your opponent based off of several criteria. Previously you were matched against the island with the Victory points closest to yours with the highest online players. Now you still get matched within your victory points but you are matched against the island with the highest quality of fairness. To get this we take various attributes from the island and compare those to the other island.
Bank
Adds the ability to store items outside of your inventory
For more detailed information see - Update post or Wiki
Siege Workshop
Adds Barricades, Grenades, Sticky Grenades, TNT and TNT defuser
For more detailed information see - Update post or Wiki
Warcamp
Warcamp lets you select where you spawn at for war (as attacker), each upgrade of the warcamp allows you to select a different spawn, these are individual spawns.
More information on the Wiki
Season Rewards
Season 1 rewards will be given out to those islands who placed in leagues with rewards to give.
Season 2 rewards -
Cosmetics/Sir Chesterly
Sir Chesterly is your go to loot man, he holds cargo and essence capsules.
Cargo Crates come in two forms, Minor Cargo and Major cargo. These hold items that are useful to you and your island. You have a chance of gaining cargo when winning warfares, both minor and major. You can also buy cargo in the premium shop for gems. In order to open cargo you will need a cargo key. Keys are only gained through mining resources on the island and drop as fragments. Three fragments can be crafted in /loot to create a key.
More information - Update post
Essence Capsules hold all the cosmetic items that are used in /backpack, Pets, Songs and Gadgets (more to come in future seasons). Each capsule will give you two cosmetic shards which you can either craft, to create the item, or you can disenchant it to regain a % of the item cost in essence so you can craft something you actually want. Cosmetics cost essence, essence is gained from rank rewards and though disenchanting items you don't want in /loot.
More information - Update post
New help and report system
/report and /help - these commands send a report or help request to staff online. No more /g Mod there is a hacker in my warfare. Just /report player123 hacking will do nicely, staff can then easily see this and deal with the report. Got a problem with your island? Do /help and explain your problem and a staff member will be in contact!
Item Changes and balancing
Items have changed a lot this season. Every armour piece had statistics changed, damage got changed, tools got changes and as well as that we added a bunch of new items. This also enables all enchantment combinations and levels onto all items which benefit from an enchantment
New items
Scrolls:
Building, speeds up your building by 15 minutes (minor) or 30 minutes (major)
Repair, repairs 2 buildings (minor) or all buildings (major) from damage or destruction.
Shield, gives your island a 15 minute (minor) or 30 minute (major) shield to protect you from warfare attacks
Treasure, when a player collects 5 resources, +1 gold is instantly credited to their account.
Harvest, when a player collects 5 resources, 2 resources will automatically go into the Warehouse.
Siege items
Adds, Barricades, TNT, Grenades (sticky & non-sticky) and tnt diffuser(this was a result of a #Poll) and Explosive Traps
Item changelog
There were 96 Enchanting recipes in Season 1, Now there are 368 recipes. All handcrafted and probably bugged created by yours truly. This spreadsheet goes over ALL the changes (Pricing, durability, damage) on all of the items on IC. If you are a die hard IC fan and love stats, you'll love this sheet, take a look anyway and admire all of the information!
Full Season 2 item changelog
Polls
We asked you guys what you wanted, and we did all of them as you asked, here are all the polls, the votes for each option and what we did!
24 slots - 195 votes
20 slots - 11 votes
16 slots - 56 votes
12 slots - 263 votes
We have changed the island size to 18. This is a middle ground as the votes were close.
20 slots - 11 votes
16 slots - 56 votes
12 slots - 263 votes
We have changed the island size to 18. This is a middle ground as the votes were close.
Vanilla durability. Helmet has less then the chestplate and will therefore break before other pieces. - 26 votes
All armour has the same durability. Helmet and chestplate are equal and will break at the same time - 306 votes
We changed the durability of all armour in the same set to be equal
All armour has the same durability. Helmet and chestplate are equal and will break at the same time - 306 votes
We changed the durability of all armour in the same set to be equal
Same as current, damage stays the same and durability scales- 12 votes
Scale damage based on TH level. TH1 bow deals 3 damage and TH4 deals 8 damage. Durability does not scale. - 12 votes
Scale durability and damage per bow level - 182
We updated so damage and durability for bows increases per level.
Scale damage based on TH level. TH1 bow deals 3 damage and TH4 deals 8 damage. Durability does not scale. - 12 votes
Scale durability and damage per bow level - 182
We updated so damage and durability for bows increases per level.
Building skins are tied to the island
anyone else on your island can use that skin to update a building on that same island. You can all contribute to your groups island. However you do not keep your skin if you go to another island - 20 votes
Building skins are tied to the individual Another player cannot use your skin on the same island as you, only you can change it if you have the permissions to (Noble+). However you can keep your skin if you leave and join another island. - 189 votes
Building skins are now tied to the individual
anyone else on your island can use that skin to update a building on that same island. You can all contribute to your groups island. However you do not keep your skin if you go to another island - 20 votes
Building skins are tied to the individual Another player cannot use your skin on the same island as you, only you can change it if you have the permissions to (Noble+). However you can keep your skin if you leave and join another island. - 189 votes
Building skins are now tied to the individual
Currently when you are at war you are able to see and talk in the /g (global) chat. Would you like this to be disabled when you are at war, so you cannot see messages from outside of your warfare server, or keep it how it is?
Yes, we want global chat in warfare - 111
No, we don't want global chat in warfare- 33
Global chat is allowed in warfare
Yes, we want global chat in warfare - 111
No, we don't want global chat in warfare- 33
Global chat is allowed in warfare
Initially, at the start of season 2, we want to reward players from placements from previous seasons. This is similar to League of Legends elo "reset" and other games, where your placement has a small influence on the reset so everyone is not at the same elo. This is to stop power islands from gaining free VP off really bad islands at the start of the season, and pushing starting islands down simply because S1 GOLD islands are beating up on S1 BRONZE islands.
Reset all islands back to the same VP at the start of the season
- 35
Do League of Legends, Rocket League, etc. weighted resets to stop smurfing problems. The following changes would be the weighted 80% Season 2 + 20%
- 94
We went with option 2, however only islands over a certain threshold will get some extra VP. It wasn’t a whole season so we didn’t find it fair to give too much of an advantage
Reset all islands back to the same VP at the start of the season
- 35
Do League of Legends, Rocket League, etc. weighted resets to stop smurfing problems. The following changes would be the weighted 80% Season 2 + 20%
- 94
We went with option 2, however only islands over a certain threshold will get some extra VP. It wasn’t a whole season so we didn’t find it fair to give too much of an advantage
This could be a long fuse length for counterplay options described below.
Yes, introduce placable TNT. VOTES- 93
No. VOTES - 24
TNT was added!
Yes, introduce placable TNT. VOTES- 93
No. VOTES - 24
TNT was added!
This item will have a chance to FAIL and every use takes durability damage. This would allow players an option to swap to this item if players are using TNT, and also allows players to disable TNT if the active TNT threatens their cruxes in Warfare.
Yes, introduce TNT cutters. VOTES - 121
No. VOTES - 8
TNT defuser was added!
Yes, introduce TNT cutters. VOTES - 121
No. VOTES - 8
TNT defuser was added!
Last edited: